#declare Hexaeder = box {-1, 1}
#declare Oktaeder = intersection {
plane {<-1, -1, -1>, 1}
plane {<-1, -1, 1>, 1}
plane {<-1, 1, -1>, 1}
plane {<-1, 1, 1>, 1}
plane {< 1, -1, -1>, 1}
plane {< 1, -1, 1>, 1}
plane {< 1, 1, -1>, 1}
plane {< 1, 1, 1>, 1}
bounded_by {sphere {0, 2}}
}
#declare Tetraeder = intersection {
plane {<-1, 1, -1>, 1}
plane {< 1, 1, 1>, 1}
plane {<-1, -1, 1>, 1}
plane {< 1, -1, -1>, 1}
bounded_by {sphere {0, 3}}
}
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